404
This is "404". Player not found. You drop off the minimap and your name tag is hidden for 5 minutes, so other players cannot find you.
Card Almanac
Appraised card records from the live card set, grouped by rarity and rendered with the official rarity frames.
This is "404". Player not found. You drop off the minimap and your name tag is hidden for 5 minutes, so other players cannot find you.
This is "Activate Home" it sends you to your bed, or to lumbridge if no bed is set.
This is "Activate Lumbridge" it will send you to Lumbridge.
This is "Activate Magika" it will send you to Magika.
This is "Anchor". You sink fast to the sea floor, and for a minute you can breathe and you mine and chop at full speed underwater, and drops that land in the water nearby come straight to you while you are in the water.
This is "Beacon". A beam of light stands where you cast it so your friends can find the spot. It goes out when you log out or leave the dimension.
This is "Bucket? Bucket!". Just a bucket of water.
This is "Buffering". You freeze for 2 seconds, then skip up to 12 blocks forward all at once.
This is "Burrow". You sink into the ground and hide for 10 seconds. Nothing can see you or hurt you down there, and you cannot move until you pop back up.
This is "Chicken of the sea". You get a Tuna.
This is "Ctrl+Z". Undo. You go back to where you stood 5 seconds ago.
This is "Fire Walker". For 50 minutes you leave a trail of fire behind you. It burns mobs that step in it and it does not burn you.
This is "Fish Eggs". A little school of fish hatches around you. Use it in the water or they will not thank you.
This is "Glowstick". Throw it, and where it lands stays lit until you log out.
This is "H2o". Water appears where you stand. It does not work in town or on plots.
This is "Hot Potato". Throw a hot potato. Whatever it hits bursts into flames.
This is "Lantern Trail". For 5 minutes you leave light behind you as you walk. Each light lasts a minute.
This is "Lava Chicken". For 60 seconds, anyone who eats chicken near you gets the Lava Chicken song played around them.
This is "Lava? Lava!". Just a bucket of lava.
This is "Leftover Dinner". It gives you 10 pieces of poop. I do not ask who cooked it.
This is "Low Gravity". Long floaty jumps and slow falls for 60 seconds, and no fall damage.
This is "Lust". Right-click a player with it. A compass points you to that player until one of you leaves the dimension.
This is "Marshmallow". For 2 minutes, standing near fire or lava heals you instead of hurting you.
This is "Mole Mode". You dig really fast for 60 seconds.
This is "Noclip". Walk through the wall in front of you, up to 3 blocks thick. It does not work in dungeons, and if there is no way through you keep the card.
This is "Pebble Toss". Throw a pebble. Every mob that hears it land walks over to look, and ignores you for 10 seconds.
This is "Pet Rock". You get a pet rock. Put it in your pet slot and it sits wherever you leave it. If you wander too far it catches up with you.
This is "Raft". A boat drops where you stand.
This is "Refresh". It clears every effect on you, good and bad.
This is "Samyang". Fire noodles. Eat them and you cannot burn and you run faster for 60 seconds. Mostly you run to find water.
This is "Scapegoat". A goat appears and takes the blame. Mobs attack the goat instead of you for 15 seconds.
This is "Screenshot". A frozen copy of you stays where you stand for 30 seconds. Mobs attack it instead of you.
This is "Spider Climb". For 2 minutes you climb any wall by walking into it. Sneak to hang on.
This is "Stalagmite". A stone pillar shoots up under your feet and lifts you up to 8 blocks. It crumbles after a minute.
This is "Stop, Drop and Roll". It puts you out, and nothing can set you on fire again for 2 minutes.
This is "Summon Starter Kit", a card given to new players and generally used by civilians as a quick way to access wood.
This is "The Zoomies". You run really fast for 60 seconds. Pets get them too, usually at night.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is a transformation card from Hell. It turns you into a blaze.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is a transformation card from the Null. It turns you into a creeper that got mixed up with a pig.
This is a transformation card from the Null. It turns you into a giant mouse cursor hand.
This is a transformation card from the Null. It turns you into a single dead pixel.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is a transformation card. It turns you into an eel for 5 minutes, with water breathing and a faster swim. It only works underwater, and getting hurt or attacking ends the disguise.
This is a transformation card from the Null. It turns you into a floating error message.
This is a transformation card from the Null. It turns you into an exit sign. There is no exit.
This is a transformation card. It turns you into a fish for 5 minutes, with water breathing and a faster swim. It only works underwater, and getting hurt or attacking ends the disguise.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is a transformation card. This one turns you into a little stone golem.
This is a transformation card from the Null. It turns you into a purple and black checkered thing that never finished loading.
This is a transformation card. This one turns you into a Mushie, so mind your head around hungry adventurers.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is a transformation card from the Null. It turns you into a grey placeholder model somebody forgot to replace.
This is a transformation card from the Null. It turns you into a vending machine.
This is "Water gun". You gain the water gun ability, pew pew pew. Put it in a skill slot like Dash or Jump. It wears out a little with every shot.
This is "Wind tunnel". For 60 seconds a wind blows every mob away from you.
This is "Activate Home+", an upgraded version that sends you and nearby players to your bed, or lumbridge if no bed is set.
This is "Air Pocket", a utility card that pulls every drop of water out of the space around you, 10 blocks in every direction, and walls the sea off with glass.
This is "Alt+F4". You are in Lumbridge. No cast time, no warning.
This is "Beautiful Sun". For 5 minutes your health comes back 50% faster, but only while it is sunny. Rain and night switch it off until the sun is back.
This is "Bounce House". For 60 seconds every fall bounces you back up instead of hurting you.
This is "Deal with the Devil". For 5 minutes mobs drop double coins, and you take double damage.
This is "Eye drops". You see in the dark until you log out.
Holy shit, this is forbidden, leave this store at once before I call the guards! Wait. No. Hold on. It is a fake. It does nothing at all.
This is "Fire Breath". You breathe a cone of fire for 5 seconds.
This is "Floral". Flowers spring up on the grass around you for a minute as you walk. It works out in the dimensions and on a plot you own.
This is "Flowing river". You swim faster until you log out.
This is "Frost Walk", a utility card that freezes the sea under your feet for 2 minutes. The ice thaws a few seconds after you leave it. Sneak to sink back in.
This is "Glass Walk", a utility card that cools the lava under your feet into glass for 2 minutes. The glass melts back a few seconds after you leave it. Sneak to sink back in.
This is "Gluttony". Until you log out, you take no damage while you are eating.
This is "Goblin Spray". Treasure goblins and mimics cannot stand the smell. Neither will jump out of your treasure until you log out.
This is "Golden Vaccuum". It sucks up every coin of yours within 50 blocks.
This is "Grappling Hook". You get a grappling hook. It pulls you to the block you are looking at, up to 30 blocks away, and breaks after 20 throws.
This is "Hello Kitty". A Hello Kitty plushie appears next to you and stays for 10 minutes. It cannot be used in Lumbridge.
This is "Minecart Express". A minecart appears under you for 2 minutes. Hold forward and it drives wherever you look. No rails needed.
This is "Mini Mode". You shrink down to an eighth of your size for 60 seconds. Hitting anything with a melee attack makes you grow back right away. It does nothing if you are already small.
This is "Ore Magnet". Until you log out, everything you mine goes straight into your inventory.
This is "Out of Bounds". For 15 seconds there is an invisible floor under your feet and you walk on air. Sneak to drop. It does not work in dungeons.
This is "Patch Notes". Each weapon skill in your hotbar gets a random damage change between -50% and +50% for 60 seconds. The notes are listed in chat so you know which got what. The weapons themselves are never changed.
This is "Pet Protection". Mobs leave your pet alone until you log out.
This is "Ping 999". For 15 seconds mobs near you rubber-band: every second they snap back to where they were.
This "Player Shops" card unlocks the right to run your own shop on your plot.
This is "Princess Mushie". Every mushie close enough to hear it follows you and fights whatever you are fighting for 10 minutes.
This is "Prototype Rocket". Aegis stamp, fresh ink. Someone poured a whole mana pool into a scrying card. It goes up. That is the whole card.
This is "Rolling Stone". You turn into a boulder and roll 15 blocks forward, knocking every mob in the way aside. Nothing hurts you while you roll.
This is "Safe Mode". For 60 seconds you cannot take damage and cannot deal any.
This is "Sardine Breathe". For 60 seconds, enemies that get close to you turn nauseous and poisoned.
This is "Senzu Bean". It heals you to full and fills your stomach, and you will not get hungry again until you log out.
This is "Static Platform". A platform appears under your feet, even in mid-air, and lasts a minute.
This is "Summon: Hellhound". A hellhound fights at your side for 60 seconds and sets what it bites on fire.
This is "Summon: Sea Horse". A sea horse appears under you and you ride it.
This is "Teleportation Jutsu", left click a player to mark them, then right click to teleport to that player while they are in your dimension.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is a transformation card from Hell. It turns you into a little imp.
This is a transformation card, popular with performers and kids, people love these cards for the novelty. Left click to select a target player.
This is a transformation card. It turns you into a shark for 5 minutes, with water breathing and a faster swim. It only works underwater, and getting hurt or attacking ends the disguise.
This is a transformation card, popular with performers and kids, people love these cards for the novelty.
This is "Tremor Sense". Every mob within 30 blocks glows through walls for 60 seconds.
This is "Trident". Just a trident.
This is "Water Breathing", a utility card that lets you breathe underwater for 30 minutes.
This is "Wormhole". It opens a hole at your feet and another one up to 40 blocks ahead. For 60 seconds anyone who steps into one pops out of the other.
This is "Burn Notice". Hold it in either hand. The first enemy to hit you is set on fire, and for 20 seconds so is anything else that attacks you.
This is "Cave-In". Hold it in your off hand. When you are hit, a stone wall drops between you and the attacker for 10 seconds.
This is "Chunky". For 30 seconds mining a block also mines the blocks around it.
This is "Cold Snap". All lava within 8 blocks turns into obsidian for 60 seconds.
This is "Drill Dash". You drill a tunnel straight ahead through all the rock in front of you and come out in the next open space, or stop dead at bedrock. The tunnel stays. Use it facing rock within 10 blocks or you keep the card.
This is "Drown". Hold it in either hand. The first enemy that hits you starts drowning, and for 20 seconds so does every other enemy that attacks you.
This is "Escape Jutsu", use it in a pinch to escape a bad situation. Held Effect: activates when you are hit while holding this card!
This is "Fresh Sea". For 20 seconds you heal dramatically while you are in the water.
This is "Get Excited". You jump straight to SSS Style.
This is "Glitch Step". Hold it in your off hand. When you are hit, you blink ten blocks away.
This is "Homunculus Decoy". A little copy of you appears and every mob nearby goes for it instead of you for 60 seconds. It cannot be hurt.
This is "Hot Shower". For 2 minutes you cannot burn, and you walk and run along the bottom of lava as if it was not there.
This is "Invisibility Jutsu", use it to become temporarily invisible. Held Effect: turn invisible when hit while holding this card.
This is "Lag out". You turn invisible for 60 seconds, and every 10 seconds a copy of you is left behind where you stood.
This is "Lava Surfboard". For 60 seconds you surf across the top of lava really fast. Hold forward to ride. The lava does not burn you.
This is "Magical Barrier". For 60 seconds arrows and other projectiles break against it before they reach you.
This is "Motorboat". Ten dashes back to back in the direction you look. It stops if you leave the water.
This is "Player Plushie", an event card. Left click it to choose whose plushie it is, then right click to turn it into that player's plushie. You can place the plushie, right click it to turn it toward you, and sneak + right click it to pick it back up.
This is "Pocket Elevator". It lifts you straight up through the ceiling into the next cave above, up to 40 blocks. It never takes you above the cave roof, and if there is no cave up there you keep the card.
This is "Purgatory". If you die in the next 5 minutes, you come back right where you fell with half health.
This is "Return Jutsu", use it to save a location (Left Click) and return to it at a later time. Each copy can hold a different location. Held Effect: activates right away when hit while holding it; make sure a location is set.
This is "Return to Bonehollow". It drops you at a random spot in Bonehollow, the part of Magika 9,000 to 14,000 blocks out, where the mobs are level 18 to 28.
This is "Return to Corruption". It drops you at a random spot in Corruption, the part of Magika 14,000 to 20,000 blocks out, where the mobs are level 28 to 40.
This is "Return to Hell: Inner Ring". It drops you at a random spot in the part of Hell 0 to 8,000 blocks out.
This is "Return to Hell: Outer Ring". It drops you at a random spot in the part of Hell 8,000 to 20,000 blocks out.
This is "Return to Null: Inner Ring". It drops you at a random spot in the part of Null 0 to 8,000 blocks out.
This is "Return to Null: Outer Ring". It drops you at a random spot in the part of Null 8,000 to 20,000 blocks out.
This is "Return to Shrooms". It drops you at a random spot in Shrooms, the part of Magika 0 to 2,500 blocks out, where the mobs are level 1 to 5.
This is "Return to The Core". It drops you at a random spot in The Core, the part of the Tunnels 13,000 to 20,000 blocks out, where the mobs are around level 40.
This is "Return to The Deep Works". It drops you at a random spot in The Deep Works, the part of the Tunnels 6,000 to 13,000 blocks out, where the mobs are around level 36.
This is "Return to The Far Abyss". It drops you at a random spot in The Far Abyss, the part of the Sea 13,000 to 20,000 blocks out, where the mobs are around level 30. You get 5 minutes of water breathing on arrival.
This is "Return to The Open Deep". It drops you at a random spot in The Open Deep, the part of the Sea 6,000 to 13,000 blocks out, where the mobs are around level 26. You get 5 minutes of water breathing on arrival.
This is "Return to The Shallows". It drops you at a random spot in The Shallows, the part of the Sea 0 to 6,000 blocks out, where the mobs are around level 22. You get 5 minutes of water breathing on arrival.
This is "Return to the Upper Warrens". It drops you at a random spot in the Upper Warrens, the part of the Tunnels 0 to 6,000 blocks out, where the mobs are around level 32.
This is "Return to Tuskwild". It drops you at a random spot in Tuskwild, the part of Magika 2,500 to 6,000 blocks out, where the mobs are level 5 to 12.
This is "Return to Wispmoor". It drops you at a random spot in Wispmoor, the part of Magika 6,000 to 9,000 blocks out, where the mobs are level 12 to 18.
This is "Rubber Band". Hold it in your off hand. When you are hit, you snap back to where you stood 5 seconds ago.
This is "Salted Wound". Hold it in your main hand. Getting hit sets it off by itself, and for the next 10 seconds any enemy that hits you cannot heal for 60 seconds.
This is "Sea legs". For 50 minutes you walk, run, mine and chop on the sea floor as if it were dry land, with water breathing. While you are in the water, loose items within 10 blocks get vacuumed up to you.
This is "Sinner's Brand". Brand the mob you are looking at. It takes 30% more damage from everyone for 30 seconds.
This is "Substitution Jutsu", use it to swap places with a mob. Left click to target, right click to swap. Held Effect: auto-swap when hit while holding this card.
This is "Summon Ender Chest", it summons a temporary ender chest at your location.
This is "Summon Wall", it creates a temporary stone wall in front of you.
This is "The Inspiring Bra". For 20 seconds you have the snap effect, stunning any mobs or players that attack you and you teleport behind them. Bra Samurai's soul lives on with all of us...
This is "Torpedos". Everything you shoot flies 300% faster while you are in the Sea, until you leave or log out.
This is "Trick or Treat", it is a gamble card, you can get coins or lose your life.
This is "Bomb to Burn". For the next 30 seconds, damage you take does not land all at once. It is paid out slowly over 90 seconds instead.
This is "Chill Zone". A cool dome around where you stand for 60 seconds. Fire and lava cannot hurt anyone inside and mobs that enter are slowed.
A dimensional raid card. This one drops you into the flat dimension, the one Lumbridge is surveying for housing.
This is a dimensional shift card, not much is known about these cards other than they alter reality, because of this the great mage has banned casting these spells.
This is "Duplication Glitch". The next 10 mobs you kill drop their loot twice. It does not work on bosses.
This is "Fishie Friend". Sea mobs and bosses will not attack you until you attack them. If your pet attacks one, that counts too.
This is "Fishing Frenzy". For 5 minutes every bite is a catch. No fishing game, it always counts as a success.
This is "Greed". For 60 seconds mobs drop triple coins, but you cannot heal.
This is "Green Thumb". For the next 30 seconds farming gives double fruit and double the chance of a soul fruit. Stand next to something ripe before you use it.
This is "Hard Reset". Full health, full mana, every effect cleared and every cooldown refreshed.
This is "Immovable Rock". You become a rock. As long as you do not move you are a rock: nothing will attack you and nothing will hurt you.
This is "Imp in disguise". Hell mobs and bosses will not attack you until you attack them. If your pet attacks one, that counts too.
This is "Live or Die", it's a difficult card to get, it will heal you but sometimes it can kill you, most use it when very low.
This is "Monologue". For 30 seconds bosses will not target you and start a villain monologue instead. Only you and your party hear it, and the boss can still go after the rest of your party.
This is "Motherlode". The next 20 ores you mine drop double.
This is "Mothers Sense". Your GPS points to the nearest wild soul tree and tells you where the others nearby are. Use it out in a dimension, there are no wild trees in town.
This is "Null Field". Every mob and every item on the ground within 30 blocks is cleared. Bosses are immune, and gear drops are left alone.
This is "Pocket Dimension". You step into a small private room for 60 seconds. Nothing can reach you in there. Then you come back exactly where you left. It does not work in dungeons or Lumbridge.
This is "Prospector". Nearby ore glows through the walls for 30 seconds. Only you can see it.
This is "Sanctum". A cleansed circle where you stand keeps pushing mobs out for 30 seconds.
This is "Summon Arena", it creates a temporary arena around the summoner
This is "Summon: Oil Drill". A shaft is drilled from where you stand all the way down to bedrock. Glass walls hold the sea back, the water inside drains away and a puddle at the bottom breaks your fall.
This is "Summon: Shroom". A giant Magika mushroom grows out of the ground in front of you, a real one that stays. It needs open room, so use it out in a dimension or on your own plot.
This is "Unrendered". Null mobs and bosses will not attack you until you attack them. If your pet attacks one, that counts too.
This is "Veteran Miner". Tunnel mobs and bosses will not attack you until you attack them. If your pet attacks one, that counts too.
This is "Wrath". For 30 seconds every hit you take makes you hit 10% harder, stacking up to double.
This is "Angry!!!!". Until you log out, your Style makes you mine faster. The higher the Style, the faster you dig.
This is "Copy Paste". It casts the last card you used again, without needing the card. It cannot paste Exotic or Forbidden cards, and it forgets when you log out.
This is "Crystal Garden". Glowing crystals grow all around you for 60 seconds. They light the cave and heal every player standing among them.
This is "Damnation". The mob you are looking at is dragged down and dies. Bosses lose 5% of their health instead.
This is "Devil's Bargain". It heals you to full and doubles your damage for 30 seconds, then leaves you at one heart.
This is a dimensional shift card, not much is known about these cards other than they alter reality, because of this the great mage has banned casting these spells. This one clears the weather.
This is a dimensional shift card, not much is known about these cards other than they alter reality, because of this the great mage has banned casting these spells.
This is a dimensional shift card, not much is known about these cards other than they alter reality, because of this the great mage has banned casting these spells.
This is "Endless Health". Infinite health for 60 seconds.
This is "Endless Mana". Infinite mana for 60 seconds.
This is "Envy". For 30 seconds, while another player is near you, your hits do as much damage as the last hit they landed.
This is "Gloves on". Until you log out, every craft you make in a crafting profession comes out perfect.
This is "Hellgate". A gate opens and a horde of imps pours out and fights for you for 30 seconds.
This is "Hyper Rush". All your cooldowns are reduced by 50% for 60 seconds.
This is "Load State". It puts you back where a Save State card left off, same spot, same health. It only works for 2 minutes after the save, in the same dimension.
This is "Mermaid". A beautiful mermaid joins you and kills your enemies. She cannot die. She leaves after 100 kills, or if you leave the dimension.
This is "Mystery Card" it turns into any card in the game, even cards never before seen.
This is "Null Pointer". The mob you are looking at stops existing. No body, no loot. Bosses are immune.
This is "Phoenix Feather". Hold it in your off hand. When a blow would kill you, it burns up instead, and you stand back up at full health.
This is "Pride". You deal triple damage, and you cannot heal from anything. It lasts until you die or log out.
This is "Refreshing Drink". Every skill cooldown you have is refreshed.
This is "RNG Teleportation Jutsu", it teleports you to a random online player.
This is "Save State". It saves where you stand and how much health you have, and hands you a Load State card. Use that any time in the next 2 minutes to go back to exactly this.
This is "Sell Your Soul". Full heal, every cooldown refreshed and infinite mana for 30 seconds. When it ends you die, unless you killed 30 mobs in that time.
This is "Shadow Clone Jutsu", it summons shadow clones to fight alongside you.
This is "Sloth". For 60 seconds you move extremely slowly and take 60% less damage.
This is "Summon Golem", I don't get to see this card very often anymore, card hunters has made this almost extinct as merchants rely on golems to protect them. Use it to summon a golem that will stay near you.
This is "Summon: Lil' Army". A whole army of mushie soldiers pops out all around you and attacks what you are fighting for 30 seconds.
This is "Summon: Submarine". You ride a submarine. Inside it nothing can hurt you and you can breathe, but you cannot attack until you get out. It only works underwater.
This is "Transform Fish+". You and every player within 10 blocks turn into fish for 30 seconds.
This is "Ultra Rush". All your cooldowns are reduced by 90% for 60 seconds.
A sealed pack of Hell cards. Nobody knows what is inside until the foil tears.
A sealed pack of Magika cards. Nobody knows what is inside until the foil tears.
A sealed pack of Null cards. Nobody knows what is inside until the foil tears.
A sealed pack of Sea cards. Nobody knows what is inside until the foil tears.
A sealed pack of Tunnels cards. Nobody knows what is inside until the foil tears.
No cards found.